When trademarks and online games mix
26 May 2011
|
Erica Poon, San Francisco
How are trade mark rights affected by online games? A recent discussion compared protection in the US, Canada and Korea
"It destroyed the academic records of budding young children including myself," joked John W Crittenden of Cooley Godward Kronish on the effects of World of Warcraft
But the most popular massively multiplayer online, or MMO, game in history is just one of a number of online virtual games gobbling up youngsters' and adults' time these days. Second Life, The Sims Online, City of Heroes and multiplayer...
Only subscribers have complete access to Managing IP,
log in or
subscribe now.
Alternatively take a
free trial, giving you seven days access to Managing IP and regular newsletters for the international IP community, and US and Canadian practitioners specifically.
Subscribe Now
This article is available to subscribers. Please click subscribe to read the rest of the article.
Subscribe
Take a free trial
Please take a free 48-hour trial to gain limited access. Some articles and surveys may be excluded.
Take a free trial